We Become What We Behold is a short but thought-provoking game that simulates how media influences public perception. Players act as a news camera operator, capturing moments from a crowd to broadcast to viewers. Each decision affects how the population reacts and evolves, revealing a disturbing cycle of influence and fear.
The gameplay centers around choosing which scenes to photograph. As you focus your lens on specific individuals or interactions, those moments are shown to the public, causing ripple effects in the crowd’s behavior. Early on, reactions are subtle—but tension escalates fast.
We Become What We Behold explores how sensationalism feeds fear and division. The characters, though simple in appearance, become increasingly polarized as you choose which images to show. The crowd morphs over time, influenced entirely by your camera’s gaze.
There’s no winning or losing in this game. The goal is to observe the consequences of your editorial choices. Each run offers the same scenario but encourages players to experiment with different types of coverage to see how the crowd responds.
We Become What We Behold is more than just a game—it’s a mirror. It highlights how narratives are shaped by selective reporting and how fear can quickly spiral out of control. In just a few minutes, it delivers a lasting reflection on media’s role in shaping society.
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